Harbinger of Cookies wrote:Raziel wrote:Harbinger of Cookies wrote:But golems are a rarity. We don't need to look further than at the Conquest of Machike side story. First see how that fire sorceress got turned into a pin cushion by simple arrows/bolts. Then imagine what would have happened to Quain's army, if there was a single primitive gatling machine gun with well-trained crew on the wall of Machike... Ouchie.
There are more smaller and quicker golums though like the one that attacked the demon messenger in the Sharen fortress, there are also summons and nether summons that could decimate the enemy line.
Hmm, I think any summon would be really weak against firearms. They aren't particularily damageproof, they're just reasonably strong, obey without hesitation, are kinda expendable, and especially the ones in the soul gems are very easy to transport. Sort of like the stream of bullets from an automatic firearm, really
Also the "lighter, quicker" new generation golems would also be vulnerable to smaller caliber guns and smaller explosives. Since invention of practical firearms, this hasn't really worked out for humans, we've needed to go down to the grunt + max 20-30 kilograms combat load, able to crouch and crawl, or alternatively up the armour until it can withstand anything grunts can throw at it at least from the front (from the first dedicated long-barreled large-caliber AT-rifles with AP rounds, to the current state of the art (which does not necessarily mean the best) guided fire-and-forget tandem HEAT warhead AT missiles).

Yulnaggoth wrote:totally possible for technology to just develop in a completely different manner.
This.
As for your question:
1760- double barreled shotgun.
1784- Shrapnel shell is invented.
1853- Rifles replace muskets entirely.
1880- First Boer War. Soldiers no longer shoot in lines. Snipers kill 10 times their number at Majuba hill.
Colonial tech takes this. WW1 would be stupidly overpowered.
blackshade10 wrote:Hrm, I personally would separate 17th and 18th, maybe even early and late 18th, since on Earth, the advancements were very significant. Rifling alone changed much of the battlefield.
Whispering shadows wrote:So I guess with the hermiones (im certain I spelled that wrong) entering the scene I guess this topic is once more relavent?
If that so then eat your hearts out dwarves
http://en.m.wikipedia.org/wiki/Hwacha#section_6

Whispering shadows wrote:So I guess with the hermiones (im certain I spelled that wrong) entering the scene I guess this topic is once more relavent?
If that so then eat your hearts out dwarves
http://en.m.wikipedia.org/wiki/Hwacha#section_6
Whispering shadows wrote:If defending city against them:
1) place archers on walls and when they start to take walls let then capture both them and the gate house. Once they do so and open main gate for their army I have my previusly concealed units on the wall retake the gatehouse and close the gates on drow as they go through thus dividing their forces. Once that's done I have all my units gang rush the drow on the inside while men on the walls man the artillery on the walls and pummel them while they packed together. (will elaborate more on this plan later)

Meh, it could happen, history is full of examples of weird traps or stratagems that won or lost battles.Whispering shadows wrote:Meh fighting on the walls would hinder the amount of troops I could bring to bear even more then fighting in the open square just inside the gate. As for concealing troops I could either have them stationed in towers a fair distance away or have false walls and other hideout places installed in the gatehouses. Normally I would let only the 1st few squads through the gate before closing it. Once I had the max manegeable number through I would close the gates and proceed to attack from all sides forcing the drow to bunch up where I could bring my artillery to bear. Once the 1st squads had been eliminated I would retreat further into the city and issue my men ranged weapons and proceed to turn it into a sniper hell hole (can't block something if you don't know it's coming). I would use wagons (some on fire) to block off roads and seperate individual units (I.e. roll them down hills). Oh and naturally I would set sections of the city on fire just to add to the confusion they would be suffering from. Basicly I'm going insurgent on them. This would naturally slow their advance down considerably. As for drow having no qualms about killing my civilians I would in turn have no qualms of being brutal in making examples of captive drow (wicker men, severed heads, impalement) I won't give all the details but lets just say I would do my best to turn the city into a living nightmare.
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