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Re: Mana Arts Development Team

Postby goblin6 on Wed Aug 14, 2013 7:16 pm

I don't know where else to post this, so I pick this thread since it all about mana and stuff. Today's EA update regarding about the ship and the core. The crew becoming exhausted more then usual (this includes the healthy ones who are not injured) and the ship's main core is not as depleted as originally thought after a long voyage. Sonor and I talked it over in the shoutbox and we came up with the theory that the ship is siphoning mana from the crew.

Sonor says that since the ship is a relic of the Moon Age, a time where mana is abundant across the entire world, the ship was designed to absorb mana from the environment to function properly. But now, the surface is almost devoid of mana, so it's only logical the ship would siphon the needed energy from the crew, or at least the fae ones.

I have another theory about this as well which sounds pretty far-fetched. Since the ship/core is draining mana from the crew, that would imply the ship/core is sentient to some degree in order to do what it did. We don't have a complete understanding of the ship or its inner workings. I would like to do further study on this subject. Cause this revelation poses a danger to the crew, this ship could potentially induce mana deprivation upon its occupants if we flew far into poor mana areas.
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Re: Mana Arts Development Team

Postby Sonor Val'Illhar'dro on Wed Aug 14, 2013 9:21 pm

Jaibyrd wrote:Tim made plans for a mana-o-meter to measure how much mana was in an environment, I think we made it, but now I am not sure... Let me dig up the posts...

[EDIT]

After a trip down memory lane... found it: viewtopic.php?f=76&t=16014&hilit=mana+specialists&start=165#p709978

And he explains it further here: viewtopic.php?f=76&t=16014&hilit=mana+specialists&start=165#p710002

But I do believe we did make at least one... still looking for that tidbit for conformation...


Hopefully we did. As goblin said, I am suspicious that the ship is drawing mana from us. This device would come in handy to know if we have a positive mana field (sustainable mana environment) or a negative mana field (ship is actually drawing energy from us)

We have two clues to this beyond this page. The airship the Nidraa'chal stole in the MA used living beings as an energy source which indicates that it can possibly use fae as an energy source beyond powering up stones. We could possibly have a compartment somewhere in the ship we haven't discovered that serves this very purpose

Secondly, Sara'hilana demonstrated how mana technology and ambient mana escapes in a 'mist'. We have not seen any ambient mist in or around our ship despite the mana it uses. This could indicate the ship is either a)extremely good at retaining mana or b)absorbing all excess mana produced

We must investigate if this conjecture is valid and then work to rectify this issue of mana depletion. If we intend to go farther for longer periods of time, this could begin severely limiting any golem mechanisms or sorcery capabilities, not to mention having adverse effects on our health including tiredness or worse...aging.
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Re: Mana Arts Development Team

Postby minalia on Wed Aug 14, 2013 9:54 pm

The technology that syphons mana from current air has been shown by old dokkalfar golems in relic hunters so this is not news to me and it just confirms what i had known as a possibility to be now a fact.

The solution is so damn simple I am amazed you folks did not even consider this before or even asked me about this.

Fly the ship in the sea mist for a few days. The very abundant mana levels of that zone will help replenish the ships energy reserves and give a little pick me up to the crew who are starting to feel the effects of mana deprivation.

Aging only occurs if you are very old as in 200 years and older and it then takes decades before you even start to see signs of aging. The effects get worst as you do grow older as the need for mana increases exponentially to the point where leaving a city full of mana is a certified death sentence at age 800-1000 years old. Quaintana will die of old age if she leaves Chel to go to her victory exploration of the world surface since that is her dying wish.
Last i checked the oldest member of our clan is around 136 years old, this is not even a issue and it should not even be one. This simply means we need to return to our city soon because our injured folks really need to spend a few weeks in our hospital to receive proper medical care.

We can stay here in the island for maybe a few days or even study the mana levels of this island to see if the dragons attempted to ensure their island is abundant in mana to keep their wrinkly scales young.
Last edited by minalia on Wed Aug 14, 2013 10:16 pm, edited 1 time in total.
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Re: Mana Arts Development Team

Postby Whizzard on Wed Aug 14, 2013 10:15 pm

I would say the dragon city does have an abundant mana pool that could aid in recovering the lost mana while the ship is landed there.
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Re: Mana Arts Development Team

Postby goblin6 on Wed Aug 14, 2013 11:09 pm

minalia wrote:The technology that syphons mana from current air has been shown by old dokkalfar golems in relic hunters so this is not news to me and it just confirms what i had known as a possibility to be now a fact.

The solution is so damn simple I am amazed you folks did not even consider this before or even asked me about this.

Fly the ship in the sea mist for a few days. The very abundant mana levels of that zone will help replenish the ships energy reserves and give a little pick me up to the crew who are starting to feel the effects of mana deprivation.

Aging only occurs if you are very old as in 200 years and older and it then takes decades before you even start to see signs of aging. The effects get worst as you do grow older as the need for mana increases exponentially to the point where leaving a city full of mana is a certified death sentence at age 800-1000 years old. Quaintana will die of old age if she leaves Chel to go to her victory exploration of the world surface since that is her dying wish.
Last i checked the oldest member of our clan is around 136 years old, this is not even a issue and it should not even be one. This simply means we need to return to our city soon because our injured folks really need to spend a few weeks in our hospital to receive proper medical care.

We can stay here in the island for maybe a few days or even study the mana levels of this island to see if the dragons attempted to ensure their island is abundant in mana to keep their wrinkly scales young.


Don't take us for idiots Min, look through the shoutbox of the past few hours and you see Sonor and I brought up about flying in the mist sea to offset the ship's mana absorption of the crew. Heck, we already know the mist sea is made up of mana. Since the ship is siphoning mana from us, flying near or in the mist would help with the energy problem. Just cause we didn't mention is specifically does not mean we didn't think of it. We already made the connection earlier that even a simpleton will find flying into the mist will be beneficial to the ship and the crew.

But that still doesn't solve what happens when we're far from the mist, partake in a long voyage into poor mana areas, and when the main core starts to run out of juice and starts draining us. And it would really help to point out any potential problems before it happens instead of keeping it to yourself and then act like a know it all when our people start dropping mysteriously.
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Re: Mana Arts Development Team

Postby Leonis on Wed Aug 14, 2013 11:28 pm

Solution... Mana plants! LOTS and lots of them! Mana plants in every room!
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Re: Mana Arts Development Team

Postby Sonor Val'Illhar'dro on Sat Sep 21, 2013 5:45 am

So we didn't find the plants we were looking for...

Mana users please look towards supporting my advice in the EA

"Lets talk mana arts with the dragons! Discover what mana arts they use"

We have seen their golem tech, we intend to see how they fight, but no advice yet as been put forward to observe their mana arts. We could learn something new from them.
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Re: Mana Arts Development Team

Postby goblin6 on Sat Nov 02, 2013 1:13 am

It's been a while since anyone posted anything mana related in this thread, thought I dust the thing a bit and bring up a new subject for our mana development. Anjhi is contemplating on teaching summoning and sealing arts to the clan, this would be a boon us all so we should make it happen. There's one subject I want to bring up regarding summoning, and that is that in DT setting, summoning is reserve for only females. I would like to disregard that norm and suggest that we teach summoning to males as well as our new dragon allies. Though the reason why summoning is reserve for females is because males have smaller mana reserves, I would like us to try teaching summoning to males anyway and see if it can be done. Even if it can't be done, I still would like us to try and fail instead of conforming to the social norms and not try at all. We Tei'kaliaths have already defied many Chelian standards, though not as much as the Sarghs.
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Re: Mana Arts Development Team

Postby Sonor Val'Illhar'dro on Sun Nov 03, 2013 7:49 am

goblin6 wrote:It's been a while since anyone posted anything mana related in this thread, thought I dust the thing a bit and bring up a new subject for our mana development. Anjhi is contemplating on teaching summoning and sealing arts to the clan, this would be a boon us all so we should make it happen. There's one subject I want to bring up regarding summoning, and that is that in DT setting, summoning is reserve for only females. I would like to disregard that norm and suggest that we teach summoning to males as well as our new dragon allies. Though the reason why summoning is reserve for females is because males have smaller mana reserves, I would like us to try teaching summoning to males anyway and see if it can be done. Even if it can't be done, I still would like us to try and fail instead of conforming to the social norms and not try at all. We Tei'kaliaths have already defied many Chelian standards, though not as much as the Sarghs.


The TKs are already eccentric as they come xD Male summoners would be far from traditional in the setting, but its not like Anjhali/suntiger/kern can forbid an entire sex from participating in an aspect of the game because of their gender. I assure you Anjhali will have no problem teaching y'all summoning

But the question is WHO will get the privilege of learning summoning? There are only so many summons to practice with. I mean, I would like to >_> <_< >_> Mae'torani was in Anjhali's summoning class after all -cough cough-

Someone should ask the dragons if they've encountered any fae beasts on the Surface.


EDIT:
According to the newest update, evidently males cannot summon V___V
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