ThatOldSaint wrote:Well since you suggested a redesigned helmet, I shall take the responsibility of reforging the the helmet into a new design!
Thalar wrote:ThatOldSaint wrote:Well since you suggested a redesigned helmet, I shall take the responsibility of reforging the the helmet into a new design!
For the sake of the currently faceless warriors, may I suggest a variation on the Sarghress relic hunters' helmets, allowing them some individuality back? I can only imagine that it must be quite unrewarding to be a warrior right now. Unless they're content to remain a faceless mass, of course It'd be good to get their opinion on this, one way or another
ThatOldSaint wrote:Hmm. I get the impression from you that the current helms for the armor seems a bit...generic/uninpsired?
Gojinki wrote:I am ok with being faceless as a warrior, as long as there is some personal identifying mark on the armor itself ((not some big design thing, but maybe a house symbol and a number on a shoulder pad or something else))
Jonarus_Drakus wrote:Basically, talking in "IC" terms, Eh'rin would likely not bother with wearing a helmet at all unless actively required by combat conditions.
Thalar wrote:ThatOldSaint wrote:Hmm. I get the impression from you that the current helms for the armor seems a bit...generic/uninpsired?
I'll try to illustrate what I mean with an example: When the warriors used the MK2 armor, I would say in the script "<character name>, wearing warrior armor, does <action>". Now? "Person in warrior armor does <action>". That is the effect of those helmets, rendering all the warriors faceless and generic. I don't mean "create a new helmet for each warrior". What I mean is "perhaps you could let their faces show when it's not actually necessary to have the helmet closed," an option which the current helmet does not offer.
ThatOldSaint wrote:Gotcha I needed to be sure that was what you were suggesting. Yeah soon after the armors started rolling out, I realized there was no option to lift the face plate on off duty. I'm positive that there can be a way to open the face plate and implement golem mechanisms for filtered breathing.
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