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Re: Tei'kaliath Tech Thread

Postby Timotheus on Wed Oct 31, 2012 5:09 am

Which I mention as the last line in the above technical specs.
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Re: Tei'kaliath Tech Thread

Postby Finn MacCool on Wed Oct 31, 2012 10:54 am

Leonis wrote:Ferals do not need "Bags" to be carried in. We are perfectly suited to flying the gliders on our own...

i don't know... from what i've seen so far i've got the impression that their attention span might be a little too short.
also, the gliders/suits might hamper their movements too much for really good pouncing, especially when there are more enemies than ferals (i.e. not all enemies can be taken down with the initial jump).
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Re: Tei'kaliath Tech Thread

Postby Leonis on Wed Oct 31, 2012 7:14 pm

Finn MacCool wrote:
Leonis wrote:Ferals do not need "Bags" to be carried in. We are perfectly suited to flying the gliders on our own...

i don't know... from what i've seen so far i've got the impression that their attention span might be a little too short.
also, the gliders/suits might hamper their movements too much for really good pouncing, especially when there are more enemies than ferals (i.e. not all enemies can be taken down with the initial jump).


The FSF is working on a "FAR Pounce and Sneak" tactic. Basically an infiltration. We come down fairly swift and silently, get out of the gear and then proceed to the target. A Special Forces type move. :D We aren't dropping out of the sky directly ontop of them. That is just silly, It simply makes us targets in the air coming down.

It is also supposed to be a sort of "Life Raft".

And Finn, not ALL feral's have short attention spans. I will refer you to the Dveguar war story arc where Orrul was quite the skilled scout and didn't get distracted. Ferals, like drow have different levels of distractability. It is simply higher on average in many Ferals.

And Tim, I thank you for the design. The fact that they did not need a Bag was directed at Finn, not yourself.
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Re: Tei'kaliath Tech Thread

Postby Timotheus on Fri Nov 09, 2012 5:46 pm

Image

Here's a feral version of the hang glider with a stripped down floater core.
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Re: Tei'kaliath Tech Thread

Postby Timotheus on Sun Nov 11, 2012 10:43 pm

Image

Just another idea (of sorts). I hope this entertains.
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Re: Tei'kaliath Tech Thread

Postby Timotheus on Wed Nov 21, 2012 6:14 am

Image

As a reply to our Illharess's request for deck mounted ballista, here's my proposal for a twin mount turret that can be ship mounted. It can mounted mid ships, in a pair, or at the ship's quarters. I don't think it could handle more than four.
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Re: Tei'kaliath Tech Thread

Postby laserkid on Wed Nov 21, 2012 10:50 am

for God's sake's man...this is procedurally developed mana tech...no real world engineering involved. We go from 1 ooathrobe floater to 3, build a frame to lash them together, realize it draining the pilot dry and install cores to midigate.

We'll get those Last Exile crafts before long...
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Re: Tei'kaliath Tech Thread

Postby BlackFulcrum on Wed Nov 21, 2012 11:06 am

Tim...that's not really what Anjhi had in mind I think, I think she was more thinking about deck mounted ballista's, you know the ones we already have, only loaded with a grappling hook instead of bolt.
This...is...well a Dreadnought style gun emplacement...a tiny bit overkill don't you think?
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Re: Tei'kaliath Tech Thread

Postby Finn MacCool on Wed Nov 21, 2012 6:05 pm

i like it, but how do you keep the bolts from falling out when the ballista is pointing down?
also, isn't muzzle-loading the harpoons a bit too impractical given the thing's size?
i'd suggest using two compartments to the sides with slits for the trailing cords instead.
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Re: Tei'kaliath Tech Thread

Postby Timotheus on Wed Nov 21, 2012 8:06 pm

Finn MacCool wrote:i like it, but how do you keep the bolts from falling out when the ballista is pointing down?
also, isn't muzzle-loading the harpoons a bit too impractical given the thing's size?
i'd suggest using two compartments to the sides with slits for the trailing cords instead.


Sabots could hold them in initially. Or I envisioned a spring pressure arm that would hold the bolt in place after the loading port at the rear was closed. I just didn't want to spend days doing interior drawings that wouldn't make a difference.

I'd considered several options and just leaving everything outside seemed easiest. I don't think we'd be doing much direct down harpooning. The illustrations were to show the range of movement.

BlackFulcrum wrote:Tim...that's not really what Anjhi had in mind I think, I think she was more thinking about deck mounted ballista's, you know the ones we already have, only loaded with a grappling hook instead of bolt.
This...is...well a Dreadnought style gun emplacement...a tiny bit overkill don't you think?


More of a light cruiser

Who say's we actually have any. No design has ever been shown as approved so we have a blank slate as far as appearance is concerned. And if you're going to go overboard anyway, why not go all the way. Battle Star Yamamota here we come!
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Re: Tei'kaliath Tech Thread

Postby Finn MacCool on Thu Nov 22, 2012 10:16 pm

Timotheus wrote:
Finn MacCool wrote:i like it, but how do you keep the bolts from falling out when the ballista is pointing down?
also, isn't muzzle-loading the harpoons a bit too impractical given the thing's size?
i'd suggest using two compartments to the sides with slits for the trailing cords instead.


Sabots could hold them in initially. Or I envisioned a spring pressure arm that would hold the bolt in place after the loading port at the rear was closed. I just didn't want to spend days doing interior drawings that wouldn't make a difference.

I'd considered several options and just leaving everything outside seemed easiest. I don't think we'd be doing much direct down harpooning. The illustrations were to show the range of movement.

concerning the harpoons, i wasn't only talking of shooting downwards.
if i've understood the design correctly, the gunners' places are rather far away from the muzzle and the whole ballista would have to be turned towards the ship for someone to load it from the front (if we don't go for feral acrobatics).
so i'm a little concerned about the loading time.
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Re: Tei'kaliath Tech Thread

Postby Timotheus on Fri Nov 23, 2012 1:11 am

Finn MacCool wrote:concerning the harpoons, i wasn't only talking of shooting downwards.
if i've understood the design correctly, the gunners' places are rather far away from the muzzle and the whole ballista would have to be turned towards the ship for someone to load it from the front (if we don't go for feral acrobatics).
so i'm a little concerned about the loading time.


Well, the firing of harpoons is the sort of action that would only involve a few salvos of two bolts until a connection was made. Also I had to face the fact that it was not just the harpoon bolt but also the coils of rope for each harpoon and a windlass station to draw back and/or tension the rope once it has been set.

(Based on whaling and rescue harpoons, a typical round would be in a box about half the size of a coffin with the bolt on top and the rest of the box filled with carefully coiled rope. The end of the rope has a lanyard clip that can be taken out of the box and attached to a matching rope and clip from the windlass.)

This all involves a lot of deck space and I felt it would be easier to keep it outside of the turret (and outside of the ballista mechanism itself even if there wasn't a turret). Hence the front loading with a rammer, so each harpoon and rope can be kept separate and doesn't need to be threaded through the ballista mechanism.

With a turret, swinging into the loading position and taking on two new harpoons shouldn't take very long. Considering the bow has to be retensioned after firing it would probably not add any more time between salvos as the time to reach the reload position would be the retensioning time, then reload by the outside crew and return and fire again by the turret crew. (The turret loaders would move out of the turret to work from the deck for this situation.)

The gunners, or those who aim and fire the ballista and work the turret, are seated (and strapped in) right behind the slit windows at the front, with the escape/ventilation doors right behind them. If there was a mechanical/mana failure the loaders (also seated and strapped in) would be responsible for manually torsioning the firing bows using internal windlasses and then loading the bolts, but this would slow the rate of fire considerably. All four crew members would take part in manually positioning the turret for firing.

When not firing harpoons, the turret is self contained and loaded through a breach mechanism that opens when the ballista is recocked. Various bolt types can be fired, including solid bolt heads, shattering bolt heads, flaming bolts, smoke bolts, and whatever mana surprises we can develop.
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Re: Tei'kaliath Tech Thread

Postby suntiger745 on Fri Nov 23, 2012 9:45 pm

Pretty cool designs but I have to wonder, where does the knowledge of this tech com from? Ingame I mean.
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Re: Tei'kaliath Tech Thread

Postby Leonis on Fri Nov 23, 2012 10:09 pm

suntiger745 wrote:Pretty cool designs but I have to wonder, where does the knowledge of this tech com from? Ingame I mean.


A Fair amount of it... We've already developed. The TK developed fairly sophisticated Crossbows while underground and then refined them further while on the surface. We hunted DRAGONS (Ok we were preparing to) Also preparing to hunt Bears.
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Re: Tei'kaliath Tech Thread

Postby Finn MacCool on Fri Nov 23, 2012 11:30 pm

Timotheus wrote:
Finn MacCool wrote:concerning the harpoons, i wasn't only talking of shooting downwards.
if i've understood the design correctly, the gunners' places are rather far away from the muzzle and the whole ballista would have to be turned towards the ship for someone to load it from the front (if we don't go for feral acrobatics).
so i'm a little concerned about the loading time.


Well, the firing of harpoons is the sort of action that would only involve a few salvos of two bolts until a connection was made. Also I had to face the fact that it was not just the harpoon bolt but also the coils of rope for each harpoon and a windlass station to draw back and/or tension the rope once it has been set.

(Based on whaling and rescue harpoons, a typical round would be in a box about half the size of a coffin with the bolt on top and the rest of the box filled with carefully coiled rope. The end of the rope has a lanyard clip that can be taken out of the box and attached to a matching rope and clip from the windlass.)

This all involves a lot of deck space and I felt it would be easier to keep it outside of the turret (and outside of the ballista mechanism itself even if there wasn't a turret).

that's why i suggested loading from the side (with slits for the ropes that reach up to the muzzle). that way the ballista wouldn't have to be turned that far and the rope could still be kept outside.
...but, at least with the current design, the door and parts of the mounting would probably get in the way as i see now...
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