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Option 1: Continue with community driven repair efforts

Postby Sil'Thara on Fri Jan 27, 2012 9:57 pm

LA archive wrote:The first possibility is to do our best to resolve the problems with the people we have.You, the Tei'Kaliaths, with assistance from the Chelians still loyal to us. It will not be pretty but perhaps we can patch things up enough to get things working until the colony and our future is secured. Once that happens, I will step back from ruling the nation that was once a clan.


Personally, I'm a novice with html and php. In regards to my SQL knowledge, I'm going to borrow something said by Bamawing. A retarded puppy knows more about that than me. Hell, the pages I make for the website I'm designing? Coded by hand. I don't even use a website designer program. So, there's nothing I could even contribute beyond bug reports and/or feedback on fixes.

Now, discuss.
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Re: Option 1: Continue with community driven repair efforts

Postby Black Rabbit on Fri Jan 27, 2012 10:26 pm

I have held off from voting straight away as I am hoping to get some more information.

Would PtP be made open source?
Can we get a more detailed description of the design goals and what the requirements are?
Is this something that could be potentially be funded by Kickstart?
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Re: Option 1: Continue with community driven repair efforts

Postby Tibanna Vilrath on Fri Jan 27, 2012 10:28 pm

hmm its a little hard to discuss one topic in 3 threads.

for my part .. i cant help programming. i had lessons in delphi and visual basic and html ... but i dont think that will help at all.... I would say do Option 2 until option 1 is ready.

Return to the old system while volunteer fix the current system until its ready.
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Re: Option 1: Continue with community driven repair efforts

Postby Timotheus on Fri Jan 27, 2012 10:32 pm

For reference to the discussion.
Image

I'm not sure what exactly is meant by option one.
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Re: Option 1: Continue with community driven repair efforts

Postby Tibanna Vilrath on Fri Jan 27, 2012 10:34 pm

well some said they could help with the bugfixes if they are allowed to see the code for the map.
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Re: Option 1: Continue with community driven repair efforts

Postby laserkid on Fri Jan 27, 2012 10:36 pm

Well, I have discussed what powers Thalar has.

She can:
Add/Remove actions.
Add/Remove Items.
Change Terrian.

What is truly needed is a programmer.
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Re: Option 1: Continue with community driven repair efforts

Postby Sil'Thara on Fri Jan 27, 2012 10:48 pm

Tibanna Vilrath wrote:hmm its a little hard to discuss one topic in 3 threads.
Each thread is for the discussion of each option and the future that option may bring. In addition, it's for any questions about what that option may entail for the GMs to answer. This way, the good and bad points on one option isn't buried under posts about another option.

As for a programmer, I clearly don't fit that criteria. I don't know JACK about java or SQL. It took me 4 years to learn about enough RGSS(*) to create a working battle system with it's own animated sprites so I have no disillusion about "learning as I go".

(*)RGSS is a part of RPG Maker XP and is the script system. The scripts contain all the data in how the game starts to how maps are handled to event commands. Basically, the scripts control just about everything except for how sound/music are handled and how the scripts are interpreted.
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Re: Option 1: Continue with community driven repair efforts

Postby AthenAltena on Fri Jan 27, 2012 11:07 pm

I haven't voted yet, but I'm leaning towards this one. Part of it is that I'm extremely stubborn, but also because I think we can get it working if we pitch in, and if we do work together it would very much be in the spirit of the game itself. And we have actually fixed a lot of what was wrong when the game was launched. I was the first player on the site after it went up, and believe me, it's a startling improvement. So I'm not yet ready to throw in the towel on the new system or the game itself just yet.
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Re: Option 1: Continue with community driven repair efforts

Postby Sukrai on Sat Jan 28, 2012 1:00 am

I really don't want to just downgrade after all the work that's been done so far... nor do I want to see the game end. That said, what errors and such keep cropping up? I know there are some bugs with the grid map, but that'll be true no matter what we do for the game. Bugs happen.

Now the real question... how much does a programmer's work cost? Is it just for him to come in and fix and issue? In which case a donation box can be opened if people want to throw more into getting it fixed. That's an option I'd support.

I honestly don't want to tempt fate and return to the idea of one person in the group making the decisions for all. The current system, bugged as it may be, still works. I truly do think we can still pull this off.
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Re: Option 1: Continue with community driven repair efforts

Postby Dice Warwick on Sat Jan 28, 2012 1:15 am

I do honestly want the current system to keep going. I hope the DT staff get's some real help, but I also agree that something dose have to change, we can't just expect the DT staff to push on as PtP drains their wallets with little to show for.
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Re: Option 1: Continue with community driven repair efforts

Postby James Rye on Sat Jan 28, 2012 1:34 am

laserkid wrote:Well, I have discussed what powers Thalar has.

She can:
Add/Remove actions.
Add/Remove Items.
Change Terrian.

What is truly needed is a programmer.


A programmer... what does he need to be able to do/work with/what should be the results? Cause maybe i can ask a friend of mine to look at it and to try give it a chance to repair it. I dunno how long that would take or if he even agrees to it. Unlikely cause now he has his exams. :(
Though i will still ask him after we know more about what the programmer´s exact job/standards/etc. is/are.

EDIT: Tibanna´s idea might work. We´d return for like 3-6 months to the old *ranked* style (ugh...) and a team of volunteers tries to repair PtP 2.0 and see how far they get to the deadline. If it´s impossible we´ll continue the old style, if it works we can start PtP 2.0.

Maybe someone should ask Thalar if that´s possible or not.
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Re: Option 1: Continue with community driven repair efforts

Postby vitus on Sun Jan 29, 2012 8:59 am

For this option I am also not sure to what degree patches could be possibly "community driven" :S . And I personally have a very limited (nearly zero skill) in programming of html and such protocols, so I am not sure how could a non-programmer contribute to it :( .
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Re: Option 1: Continue with community driven repair efforts

Postby Tamo Shua on Sun Jan 29, 2012 11:39 am

Ranked actions, gaaaa! NO! if one person wants to do something, let em! So what if they get killed, vanish, lost, whatever…. If they want to build a 20,000 sq ft home, let em, so it takes em three years playing time, let em.

What I saw in ptp2 was almost a mirror of ptp1 just some more bells and whistles. Needing “X” amount of votes or the action does not happen. People almost bickering in there condensation of others actions and words. Well that may have changed, I have not read the forum in quite some time.

I like the idea of the family actions, the clan within the clan, but no one has done anything that stayed working for more then a few turns, hay just like rl eh?

So it comes down to business. Ya make a product that people like and ya make some cash, you don’t and people stop buying what your selling.

So at this time of night with my eyes blurry, and no coffee in me I say, ya got the gust of it there’s just a few things ya can do.

1. Shut it down, clean up the mess and sometime down the road reopen the shop with a new coat of paint.
2. Offer incentives for making money. (“Uplift your toon for XX.XX$$ amount yearly, you to can have earth, whatever it is the power is called, choose your ability anything ya want.”) Well something like that.
3. Give it up as a nice thought and move on.

Good luck.
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Re: Option 1: Continue with community driven repair efforts

Postby Tibanna Vilrath on Sun Jan 29, 2012 8:15 pm

@tamo i think i know how you get your postings
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.... was it really necessary to post exactly the same message in all 3 topics?

@vitus: well the obvious part is betatesting. if you have a talent for drawing that could be used too.
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Re: Option 1: Continue with community driven repair efforts

Postby vitus on Mon Jan 30, 2012 6:20 am

Tibanna Vilrath wrote:@vitus: well the obvious part is betatesting. if you have a talent for drawing that could be used too.


Unfortunatelly I do not have talent for drawing too :( .

The only talents I have are linked to working with processes and systems as a whole (for instance management systems) and my background is logistics. The only artistic way I have been able to get is music. Not sure if any of these might be usable :S
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