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Faction's List!

Postby Hetros on Fri Nov 18, 2011 10:28 pm

This is a list of factions that we have encountered and discussion based around them.

Template:
Name [Species] (Standing with Us):
Description: A brief blurb about them and their relationship with us.
Goals: What this faction wants
Suggestions: Personal suggestions about this faction and how we should go about dealing with them.

The Nal'sarkoth [Drow] (Allies):
Description: These are a major drow clan that have been funding our colony and are major supporters of us. They are our allies and have treated us with respect for the most part.
Goals: They wish to make a profit from surface trade with us.
Suggestions: None at the moment. Let's keep up the friendly relations ehn?

The Itham Guir [Dvergar] (Neutral/Friendly?):
Description: After an initially rocky start, where we slew their farm beasts, we are beginning to work out a trade alliance. This relationship is still developing, but it looks promising provided we supply them with meat and such to make up for the slaying of their herds. They were driven away from their original underworld home because of an invasion of Drow, the fact we offered to help them rather than simply drive them off has lead to them being surprised enough to think much much better of us.
Goals: Survival for the moment, but they apparently wish to retake their old home.
Suggestions: Get them their food ASAP. After that, let's find out who they fought, and even if we don't help them with direct military support, then at the very least we should provide provisions, supplies, armor, and weapons in return for generous trade agreements once they've retaken their home and they're back on their feet. Seriously, this will be AMAZING publicity for us amongst other Dwarves if we pull this off.

Hanen [Human, Halme] (Friendly):
Description: Human village that sits directly on the route between our settlement and a local Nal'sarkoth outpost. We have used this village to rest and resupply in the past. We also offered them aid after they were attacked, which improved our reputation amongst the villagers.
Goals: Not certain.
Suggestions: Pursue further trade relations and keep them from being annihilated, as these guys are a major stop in what is currently our only supply line to the Nals. However in order to pursue further relations, we need Feral translators.

Unknown [Human, Halme] (Unknown):
Description: They live in a village to the south and west (At R-2). And we don't speak their language AT ALL.
Goals: Unknown
Suggestions: Make contact once we can can actually speak to each other.

Hostile Armored Humans [Human, Hermiones] (Hostile):
Description: Humans lead by a faction to the north armed and armored with steel.
Goals: Conquest and to erase us "Mist Demons" from existence.
Suggestions: Comfirmed. They're Hermiones. And Ariel kicked the bee's nest 7 years ago or something because they're back and they're angry. We need to bulk up defenses ASAP.

Unknown [Kotorc] (Unkown):
Description: They live to the north and west of us, presumably in the village in the marshes. Beyond this we know nothing.
Goals: Unknown
Suggestions: Avoid contact for the time being. Once we can be sure they won't try to raid us for resources, make friendly contact.

Unknown [Racoon Ferals] (Pests):
Description: So far we have little to no information about these guys other than that they've tried to raid our food stores and generally have made a nuisance of themselves from time to time.
Goals: Easy food apparently.
Suggestions: Figure out what the heck is up with these guys. If we can actually use them to communicate with the Humans, awesome, if they're nothing more than thieves and pests, basically just animals, wipe out the adults, train up the children for labor, guard duty, and pets.

Unknown [Feline Ferals] (Friendly):
Description: they acted as our guides initially if I remember correctly
Goals: Unknown, probably about the same as the Racoon Furres
Suggestions: We need these guys as allies again, to get trade flowing between us and the Humans, and even the Kotorcs, they also might be able to help us with the Racoon Furres.
Last edited by Hetros on Sun Dec 11, 2011 6:59 pm, edited 7 times in total.
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Re: Faction's List!

Postby Catriana on Sat Nov 19, 2011 8:26 am

Me likey this list. ♥
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Re: Faction's List!

Postby Hfar on Sat Nov 19, 2011 9:03 am

I hope this is not to presumptuous, but I figure I might as well bring these guys up.

Hanen [Human] (Friendly):
Description: Human village that sits directly on the route between our settlement and a local Nal'sarkoth outpost. We have used this village to rest and resupply in the past. We also offered them aid after they were attacked, which improved our reputation amongst the villagers.
Goals: Not certain.
Suggestions: Pursue further trade relations and keep them from being annihilated, as these guys are a major stop in what is currently our only supply line to the Nals. However in order to pursue further relations, we need Feral translators.
We shall settle this in the ancient way. WITH A CHILDREN'S CARD GAME!
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Re: Faction's List!

Postby Hetros on Sat Nov 19, 2011 11:21 pm

Hfar wrote:I hope this is not to presumptuous, but I figure I might as well bring these guys up.

Hanen [Human] (Friendly):
Description: Human village that sits directly on the route between our settlement and a local Nal'sarkoth outpost. We have used this village to rest and resupply in the past. We also offered them aid after they were attacked, which improved our reputation amongst the villagers.
Goals: Not certain.
Suggestions: Pursue further trade relations and keep them from being annihilated, as these guys are a major stop in what is currently our only supply line to the Nals. However in order to pursue further relations, we need Feral translators.


Are these the guys to the south then? >>
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Re: Faction's List!

Postby Hfar on Sun Nov 20, 2011 3:17 am

Hetros wrote:Are these the guys to the south then? >>

Depends on which guys to the south you're referring to. Hanen's the one that's located at M-7, which is south-west of us. However there's an unnamed human village that is even further south-west at R-2.

Edit: Weird. There's no icon at R-2. But when you click on it it says "village," same as Hanen and the Kortorc village. How odd.
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Re: Faction's List!

Postby Hetros on Sun Nov 20, 2011 9:04 am

Hfar wrote:
Hetros wrote:Are these the guys to the south then? >>

Depends on which guys to the south you're referring to. Hanen's the one that's located at M-7, which is south-west of us. However there's an unnamed human village that is even further south-west at R-2.

Edit: Weird. There's no icon at R-2. But when you click on it it says "village," same as Hanen and the Kortorc village. How odd.


Thanks for the clarrification, I'll update my maps.
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Re: Faction's List!

Postby James Rye on Sun Nov 20, 2011 10:36 am

Hfar wrote:
Hetros wrote:Are these the guys to the south then? >>

Depends on which guys to the south you're referring to. Hanen's the one that's located at M-7, which is south-west of us. However there's an unnamed human village that is even further south-west at R-2.

Edit: Weird. There's no icon at R-2. But when you click on it it says "village," same as Hanen and the Kortorc village. How odd.


I think that´s cause we never were there. We saw it from afar but that´s it. Also after some years that village might not exist any longer cause of banits/raids/black death/etc. or it might have grown and almost be a small city by now, its position is quite good after all.
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Re: Faction's List!

Postby Jonarus_Drakus on Sun Nov 20, 2011 10:43 am

If you don't mind Het, I'm going to 'lift' your layout for my own version in my families thread in the vault. It would not be a direct copy, but a variation based on agreed *family* opinion(s), to be used as a guide to determine what sort or actions/advices the family would be encouraged to support... So not a 'replacement' for the 'generic' version you have made for us here.

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Re: Faction's List!

Postby laserkid on Sun Nov 20, 2011 11:12 am

Unknown Armored Humans [Human] (Assumed Hostile):
Description: Humans led by a faction to the north armed and armored with steel.
Goals: Not certain.
Suggestions: These Humes are a rumored to be from the empire across the western sea. They are most likely the great foe to all elf-kind.
Last edited by laserkid on Tue Nov 22, 2011 5:15 pm, edited 1 time in total.
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Re: Faction's List!

Postby Hetros on Mon Nov 21, 2011 8:50 pm

Jonarus_Drakus wrote:If you don't mind Het, I'm going to 'lift' your layout for my own version in my families thread in the vault. It would not be a direct copy, but a variation based on agreed *family* opinion(s), to be used as a guide to determine what sort or actions/advices the family would be encouraged to support... So not a 'replacement' for the 'generic' version you have made for us here.

JD

Feel free, but make sure to get the opinions of all the Family leaders first alright? No need to ruffle anyone's feathers.
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Re: Faction's List!

Postby Thalar on Tue Nov 22, 2011 4:55 pm

If you're going to include ferals in that list, at least make sure they're listed as Ferals. Furre is not a concept belonging in this worldsetting.

The same goes for dvergar. Dvergar, not dwarves.
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Re: Faction's List!

Postby Hetros on Tue Nov 22, 2011 5:13 pm

Thalar wrote:If you're going to include ferals in that list, at least make sure they're listed as Ferals. Furre is not a concept belonging in this worldsetting.

The same goes for dvergar. Dvergar, not dwarves.


THANK YOU! I KNEW I HAD THE DANG NAME WRONG! And Dvergar I always misspell. Thanks thalar =3

edit: fixed. Thank you Thalar.
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Re: Faction's List!

Postby minalia on Sun Dec 11, 2011 1:43 pm

Unknown armed humans are from the kingdom that ariel and her troops ransacked to save Faen.

VERY REAL threat is the human faction called "Hermiones."

This is what they look like gear wise. Nothing is know about their culture other then that they will start a massive war against all the drowlings settlements around the crater for the control of the continent.

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