blackshade10 wrote:Wait, can we clarify what the concern is? Preferably in a short sentence? Just so it's clear what is being discussed.
blackshade10 wrote:Alright, I don't see why not having ranked would cause chaos(Or how having them would stop it).
So what, you want a system that forces people to fall in line? How do you seriously come up with this stuff? The whole point of ptp2 is to put greater focus on individual action. Sorry that people won't always do what you want.hat i want to see in place, however, is not a system for leaders, as they are always in abundance- but a system for people to be lead. Authority and Definition, Clarity and Concision, these are what we were lacking in PTP 1, and is what caused our Dissension as ranked and a community in the end. We lacked a strong GM who would be firm, and left it to two forum mods who did their level best- but sometimes even could not get a direction from the GM on many occasion.
Is this whole little rant just a request for a second GM? Or what, you want her to promote some players to helpers, ain't happening.Do i think that thalar can do this? most certainly, but not by herself. In the entire history of PTP there has always been thalar.. AND madea. Unofficial helpers is basically free labour, arguably even if they are rewarded claims of favoritism will play out loudly and quickly. we're a group who want attention and spotlight- justly so, with our efforts to make characters in a comic-game.
The guilds under a leader idea was a good one, but it needed to able to be taken further to allow more players to form work groups and multi disciplinary teams; with a system that would allow time allocation per turn based on assigned personnel to determine any one projects effectiveness. Then the top ranked's job would be more resource management (but with the tools to actually do it), while those below the top ranked could be be actively being creative while lobbying for resources and approval.
We'll have to see how the new system works, but I agree some sort of in house resource management system will be needed, either NPC or player provided.
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