Where the clan gathers to discuss the issues raised in the Leader and Event archives.
The Conference Room is for serious discussion only.
Everyone is encouraged to participate, but this forum has special rules! Make sure to read it before posting!

TO ARMS! KILL THEM ALL!

Postby Anza'ka Anzo on Fri Jan 22, 2010 7:53 pm

This is were we deposit our ideas for repelling the sneak attack taking place in our home!

My idea: We give no quarter, no prisoners, no mercy!

There is no time for complicated plans! Grab what we have as weapons and kill them all!

Miners: Use the picks and drills and mine and drill the enemy!
Harvesters: Storm the smiths and use the newly made swords!

Send the armored pack lizard into the battle!
Anzaka has the creepy eyes.... @_@
Anza'ka Anzo
Nether Spawn
 
Posts: 76
Joined: Sat Oct 03, 2009 5:25 am
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby blackshade10 on Fri Jan 22, 2010 7:55 pm

Complex plans, perhaps not, but we need to use tactics at the very least.

If the scouts can grab an accurate assessment of the situation of Ther, then we can drive them into a corner and fill them full of crossbow bolts and arrows.
Drowtales RP Review Assistant
Unofficial DTRPG Newbie Helper
--
Elk Cros'sin Val'Sullisin'rune - "Awww, how cute. You think you can take me."
Ash'vari Ist'aven Val'Sullisin'rune - "Zzzzz... Wait what?"
User avatar
blackshade10
Dark Chibi Demon
 
Posts: 6411
Joined: Mon Jul 21, 2008 12:10 am
Location: Ashie Cleavage, plotting war against those of the Zala cleavage.
Clan: Sullisin'rune

Re: TO ARMS! KILL THEM ALL!

Postby Exate on Fri Jan 22, 2010 7:59 pm

Potentially relevant to our plans here is the fact that we have a huge number of weapons unassigned to any of our people at the moment- partially due to overbuilding, partially due to the recent drop in people. The 85 swords we've got sitting around for only 37 warriors and 15 scouts come to mind- we must have an armory somewhere with the other 30+ swords and our other unassigned weapons. Assuming that it's accessible, we could easily arm numerous civilians with proper weapons rather than relying upon improvisation.

Heading for armament instead of using whatever's on hand would slow down response time, but if we mix it up and have some ranks go for weapons while others go for the enemy, it could still be of great help.
User avatar
Exate
Demon
 
Posts: 578
Joined: Thu Jan 08, 2009 8:35 am
Location: Lost in my thoughts
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby cat-eyes on Fri Jan 22, 2010 8:11 pm

13:56 Mar'ghali: You may not be fighters but you can still overwhelm the enemy by shear weight of numbers. Get on them 4-5 on one and tear them apart



Non-combatants will not be a match for the enemy one on one but if there are enough of you attacking each one of them you will have a fighting chance. I suggest 4 on one odds or 5 on one if we can manage it. Use tir'ay to disarm and kill them one at a time. Do not allow them to maintain any fighting formation! Crowd them in and tear them apart.

If there is someone in charge of their attack that should be our only prisoner, but if she dies oh well. The three most important points at the moment are:

1) Defend the Ill'haress at all costs.

2) Allow no enemy to escape.

3) Inflict as many casualties as possible, aim to maim, cripple and kill.
cat-eyes
Demon
 
Posts: 715
Joined: Sun Dec 06, 2009 3:23 am
Location: Standing in the shadows

Re: TO ARMS! KILL THEM ALL!

Postby Finish on Fri Jan 22, 2010 8:35 pm

The main goal is to keep our Illhar alive and to prevent the enemy form causing to much damage/loses. The rest is not important.
If they flee let them flee - the only goal we have is to survive since they attacked the heart of our Clan at a time we're vulnerable.
Fight to kill if anybody if we get prisoners fine - if not it doesn't matter.
User avatar
Finish
Merc on vacation
 
Posts: 3326
Joined: Wed Nov 02, 2005 5:43 pm
Location: Germany
Clan: Kyorl'solenurn

Re: TO ARMS! KILL THEM ALL!

Postby Durlyn Val'Sarghress on Fri Jan 22, 2010 9:07 pm

The squads need to get to where Anjhali is as fast as we can, actually, we all gotta get to her...the squads should lead & protect any civilian Tei'kaliaths who take up weapons to the invaders and our Illhar.
Image
User avatar
Durlyn Val'Sarghress
Dark Chibi Demon
 
Posts: 8922
Joined: Thu Dec 11, 2008 4:20 pm
Location: To the right of Illharess Quain'tana's throne
Clan: Sarghress

Re: TO ARMS! KILL THEM ALL!

Postby Nasfors on Fri Jan 22, 2010 9:11 pm

Don't run off and do crazy things, nor post in the advice box. Your best method to achieve victory is to fight as units behind your ranked members. Go to yours with your ideas, please.
Nasfors
Vel'akar
 
Posts: 1924
Joined: Sun Dec 14, 2008 7:19 pm
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby cat-eyes on Fri Jan 22, 2010 9:17 pm

I am sorry Finnish but I must disagree with your assessment of the situation. The more enemy that we allow to escape, the more enemy that will remain to be dealt with later.

The enemy assault force should be annihilated if at all possible and not allowed to flee. The enemy soldiers that participated in this attack on Lady An'jhali must be dealt with in the most cruel fashion possible. They must be made into an example and their eviscerated bodies be hung on the walls of Ther'avare for all to see. It must be a slaughter, a bloody and macabre spectacle to any coward that dares to do such a thing again. We will show them that if they try again the consequences are a fate worse than death. Leniency is totally out of the question }:3
cat-eyes
Demon
 
Posts: 715
Joined: Sun Dec 06, 2009 3:23 am
Location: Standing in the shadows

Re: TO ARMS! KILL THEM ALL!

Postby Anza'ka Anzo on Fri Jan 22, 2010 9:25 pm

I agree with cat... its time to send a message, written with blood and all actions are automatically determined by the ranked anyway. Besides this is were we let the ranked know what we believe to be the best course of action.

'slice and dice, cut and mince and oh boy its fun to fight and kill!'
Anzaka has the creepy eyes.... @_@
Anza'ka Anzo
Nether Spawn
 
Posts: 76
Joined: Sat Oct 03, 2009 5:25 am
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby Finish on Fri Jan 22, 2010 9:34 pm

Of course it would better to kill as much of them as possible because every dead Dvara'ka will not fight against us if we attack there fortress.
But our main goal is to survive. If they see that there assault fails and run - let them run.

If a bunch of angry, unarmed civilians run after some armed Dvara'ka this can't end well. They may turn back and try to kill a few of us. Or they may lure us to more Dvara'ka.
So not rushing after them in blind rage.
User avatar
Finish
Merc on vacation
 
Posts: 3326
Joined: Wed Nov 02, 2005 5:43 pm
Location: Germany
Clan: Kyorl'solenurn

Re: TO ARMS! KILL THEM ALL!

Postby AthenAltena on Fri Jan 22, 2010 9:44 pm

Finish wrote:Of course it would better to kill as much of them as possible because every dead Dvara'ka will not fight against us if we attack there fortress.
But our main goal is to survive. If they see that there assault fails and run - let them run.

If a bunch of angry, unarmed civilians run after some armed Dvara'ka this can't end well. They may turn back and try to kill a few of us. Or they may lure us to more Dvara'ka.
So not rushing after them in blind rage.


Agreed. Since they've shown a pattern of hit and run going after them if they retreat is a bad move. Who knows what's waiting for us on the ground they hold between us and Chel?
User avatar
AthenAltena
Dragon of the Nether
 
Posts: 3394
Joined: Sat Dec 06, 2008 4:58 pm
Location: New England
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby cat-eyes on Fri Jan 22, 2010 9:49 pm

The Assault force is in Ther'avare and is cut off from their main body that is assaulting the tower. That is the enemy that I am speaking of. There cannot be many of them and they should not be allowed to leave town. if they get away than the chance is obviously lost to kill them, that goes without saying.

The point is not to allow them to leave, Ther'avare should be their final resting place. If they are captured alive then they should hang from the walls just like their dead comrades, food for the bats and despised by all comers. We should even make a banner that reads 'Behold the fate of the motherless curs that dared to sneak in and tried slay our Ill'haress! Pity not these fools, let the truth be told!'
cat-eyes
Demon
 
Posts: 715
Joined: Sun Dec 06, 2009 3:23 am
Location: Standing in the shadows

Re: TO ARMS! KILL THEM ALL!

Postby Anza'ka Anzo on Fri Jan 22, 2010 9:51 pm

Okay I can see your point but let me say that we should try to kill a whole lot of them, my goal (If i was there) would be to kill as many as possible. I'm in squad five with the healers so my advice is void.... :c But lets TRY to kill them all!

So if they retreat fine we'll let them but lets make sure its because we inflicted severe casualties.
Anzaka has the creepy eyes.... @_@
Anza'ka Anzo
Nether Spawn
 
Posts: 76
Joined: Sat Oct 03, 2009 5:25 am
Clan: Tei'kaliath

Re: TO ARMS! KILL THEM ALL!

Postby cat-eyes on Fri Jan 22, 2010 9:52 pm

Anza'ka Anzo wrote:Okay I can see your point but let me say that we should try to kill a whole lot of them, my goal (If i was there) would be to kill as many as possible. I'm in squad five with the healers so my advice is void.... :c But lets TRY to kill them all!

So if they retreat fine we'll let them but lets make sure its because we inflicted severe casualties.


QFT
cat-eyes
Demon
 
Posts: 715
Joined: Sun Dec 06, 2009 3:23 am
Location: Standing in the shadows

Re: TO ARMS! KILL THEM ALL!

Postby Sin'tal on Fri Jan 22, 2010 9:57 pm

Finish wrote:Of course it would better to kill as much of them as possible because every dead Dvara'ka will not fight against us if we attack there fortress.
But our main goal is to survive. If they see that there assault fails and run - let them run.

If a bunch of angry, unarmed civilians run after some armed Dvara'ka this can't end well. They may turn back and try to kill a few of us. Or they may lure us to more Dvara'ka.
So not rushing after them in blind rage.



Exactly, We currently don't have a lot of forces with us to effectively kill them, we currently have only squad #2 and #6 in our home with squad #5 escorting our healers back to our home (whom will probably end up fighting with squad 1 at the tower), we do also have squad #7 but that one was planned to be formed next turn. With the attack I don't know if that will happen now or not. Most likely one of the squads will be used to secure An'jhali to safety so that leaves only 1 (maybe 2) squads to protect our home.

The best thing to do in my opinion is to stick together post what scouts we have on the wall with the 2 mounted guns and have them pick off enemies. Use the extra warrior squad(s) to attack their leader and force them outta our home. If they run let them, we have to secure our home then help those at the guard tower to minimize our losses. The more we try and focus on killing them, the more losses we are going to sustain. Due to under equipped and/or undermanned atm.
Sin'tal
Nether Seed
 
Posts: 13
Joined: Fri Jan 15, 2010 11:53 pm
Clan: Tei'kaliath

Next

Return to Conference Hall

Who is online

Users browsing this forum: No registered users and 1 guest