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Plains of Blood III

Re: Plains of Blood III

Postby DeadPigeonGolem » Mon May 23, 2011 7:53 pm

I just want to say that at no other time in history has a flamethrower been so necessary.
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Re: Plains of Blood III

Postby grfu » Mon May 23, 2011 8:12 pm

It's funny you should say that, cause the satyrs ARE flamethrowers.
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Re: Plains of Blood III

Postby Shamus » Tue May 24, 2011 2:51 am

Hey, half my units breathe flame. *wee*


I know several of us are busy with life and all (I was these past few days), but I thought I'd bring up the topic of reinforcements again. If the forces of the Dark and Dreaming don't jump the Guardians or the fog doesn't advance right away the Source could manage to produce some new units, as well as repair some of the damage it suffered. (Hydra too.)

Yay or Nay?
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Re: Plains of Blood III

Postby DeadPigeonGolem » Tue May 24, 2011 2:54 am

Shamus wrote:Hey, half my units breathe flame. *wee*


I know several of us are busy with life and all (I was these past few days), but I thought I'd bring up the topic of reinforcements again. If the forces of the Dark and Dreaming don't jump the Guardians or the fog doesn't advance right away the Source could manage to produce some new units, as well as repair some of the damage it suffered. (Hydra too.)

Yay or Nay?


You have 1000 points. Use them as you will.
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Re: Plains of Blood III

Postby Kithrune » Wed May 25, 2011 5:30 pm

Nearly all of my units breath fire :)

and yeah, the source recovering and spending points to make units doesn't sound bad to me.
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Re: Plains of Blood III

Postby DeadPigeonGolem » Wed May 25, 2011 9:11 pm

DUKE LIVES. Also, note that I sent a very badly translated message of "please don't kill us" to the dogs, Duke.
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Re: Plains of Blood III

Postby Kithrune » Tue Jun 07, 2011 2:05 am

E- my guards were 1pt scouts traveling in groups of ten. to move though the forest stealthly you would have had to kill at least 30 scouts. on top of that there were snipers on top of towers that would have spotted you the second you broke from the forest.

I honestly like the final battle idea and i am willing to say you caught us disorgainized and took down some dudes but we would of had a slight advanced warning before you attacked.
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Re: Plains of Blood III

Postby Eltharrion » Tue Jun 07, 2011 1:46 pm

Kithrune wrote:E- my guards were 1pt scouts traveling in groups of ten. to move though the forest stealthly you would have had to kill at least 30 scouts. on top of that there were snipers on top of towers that would have spotted you the second you broke from the forest.

I honestly like the final battle idea and i am willing to say you caught us disorgainized and took down some dudes but we would of had a slight advanced warning before you attacked.


Oh. Sorry, missed the fact you had scouts in your list. But yeah, 200 points of guys killing 30... Still, you're right: they kinda get at least the feeling that "something is not right", possible spotting right before the initial assault, and all that. I have nothing against that.

Still, when suddenly enemy doubles up and just rushes out to the field, it might be bit confusing and disarraying. And, yet again, I want to point out the fact that my army is stealth-based... So, what ya say we go with "not full alarm, but are still able to react swiftly after initial punch was delivered", even with my own snipers taking down your commanding guys and all...?
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Re: Plains of Blood III

Postby Kithrune » Thu Jun 09, 2011 7:11 pm

You said you wanted blood right?
http://www.google.com/imgres?imgurl=htt ... 80&bih=933

also i think it is safe to say that casters can't maintain their spells while simultaneously being poisoned and burned to death.
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Re: Plains of Blood III

Postby DeadPigeonGolem » Thu Jun 09, 2011 8:48 pm

Propose ignoring of that particular front for favor of other areas of conflict.


In other words: Duke, what are your intentions toward the Sixth Field Army and the Steam Scale?
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Re: Plains of Blood III

Postby Shamus » Mon Aug 22, 2011 7:27 am

Hello all. I wanted to apologize for my long absence. I have no good excuses, I just got caught up in life, family, work, didn't have the best internet connection, etc, etc.
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Re: Plains of Blood III

Postby DeadPigeonGolem » Mon Aug 22, 2011 3:25 pm

Bloody hell, he returns! Hey everyone! Get back here and start kicking each other's asses!!!
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Re: Plains of Blood III

Postby The Watcher » Thu Oct 13, 2011 2:29 am

Well this forum sure died.

Anyone still around?
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Re: Plains of Blood III

Postby DeadPigeonGolem » Thu Oct 13, 2011 2:46 am

Perhaps? Still willing to play, but we need more players, yah?
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Re: Plains of Blood III

Postby Eltharrion » Wed Oct 26, 2011 5:32 am

Well, now that I got out of hospital and everything (no, not giving you guys details. Too much info on that), I think I could come back here. That is, do we re-start the whole thing, "again"?
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