Merlune wrote:Sorry about the last post.
And yes, you are right, when RP groups asked I did indulge them in giving them rooms that no one is using. If the official situation changes they would be be kicked out(sorry ). But I did not feel it was right to give one faction the use of a large building. However, if you what to, for RP sake, to have a building for all the factions to meet and to do things, that is something else.
Now do you want to use building #18 or do you want to wait awhile for Writer is going to be making some meeting areas in the repaired tower?
Madea wrote: (from the Rp Board) While the RP does not affect comic canon, comic canon affects the RP.
Picanet wrote:Madea wrote: (from the Rp Board) While the RP does not affect comic canon, comic canon affects the RP.
Right now we only have factions. According to Kern we don't have houses yet. If factions start to claim buildings and all faction members start living in that building, that is the same thing as laying claim to that building under the rights of a "house." Which until the house mechanic is introduced, is not allowed. Right now all we need are faction offices and meeting rooms. People still live separately or in small groups, so let's choose a single building for all faction offices and meeting rooms and leave it at that for now.
Building 15 seems too far back and out of the way from the centre of the city for political utility,
As such, I also second building 10.
Writer wrote:If you check out the builder thread, you can find a schematic for the Big Tower. Lo and behold, I have included space for meeting room/faction office purposes. Now get your grubby mitts offa #10...By which I mean, the current idea is to build the public bath house there.
Users browsing this forum: No registered users and 1 guest