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Re: Event A. Updated: Day 11 - Post-Conquest of Ruins

Postby Meska369 on Sat Mar 01, 2008 12:51 am

you can't. WAAAAAA!!! *is crying*

that's why it sucks.

AND, it's why you should not vote too earlie. like I did
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Re: Event A. Updated: Day 11 - Post-Conquest of Ruins

Postby Hetros on Sat Mar 01, 2008 1:02 am

ehn, I'm still unrepentant of voting for an architect.
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Re: Event A. Updated: Day 11 - Post-Conquest of Ruins

Postby Meska369 on Sat Mar 01, 2008 3:26 am

true..true..

It was done in good faith. Hopefully Kern with understand the intent and use it well.
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Re: Event A. Updated: Day 11 - Post-Conquest of Ruins

Postby Kail'odian on Mon Mar 03, 2008 11:29 pm

Update: WooT! XD

To all would-be architects: It's your time to shine. Hetros got a thread separate for those trying for the position: viewtopic.php?f=62&t=11929
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Dice Warwick on Tue Mar 04, 2008 6:06 am

I'm still waiting for merchant, or tailor.
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Miburo on Tue Mar 04, 2008 8:09 am

I'm going to suggest for a slavemaster to be assigned, judging from the event archive the majority of the slaves should be recovered soon so we can start to gain information and cheap labor out of them.
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Meska369 on Tue Mar 04, 2008 8:32 am

I'm not going to go after the Architect role. I'll wait on Engineer/Machanic.

Oh, I started the "how to house us all" thread. Weight in on the issue. http://forums.drowtales.com/viewtopic.php?f=62&t=11932
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Kail'odian on Wed Mar 05, 2008 5:33 pm

Miburo wrote:I'm going to suggest for a slavemaster to be assigned, judging from the event archive the majority of the slaves should be recovered soon so we can start to gain information and cheap labor out of them.


I'm in agreement with you on this one Miburo.
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Meska369 on Thu Mar 06, 2008 6:17 am

untill one is chosen, we can have OUR ex-slaves be their caretakers and handlers. Should help them integrate ALOT easier. They will most likely fall under the control of the Supply master untill further notice... I think.
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Thalar on Thu Mar 06, 2008 3:19 pm

They're currently still wounded, and I think we should nominate a Slavemaster before the slaves recover enough to be a possible danger.
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Finish on Thu Mar 06, 2008 6:36 pm

If they decide to be a danger then they will attack us no matter if we have a slavemaster or not. :)
Anyway a Slavemaster seems to be a good idea. In that case we should think about how we thread our slaves and if we are in
slave-trading. If we only have few slaves and never will get new "material" I think we don't need a slavemaster. :)
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Jaibyrd on Thu Mar 06, 2008 7:18 pm

I'd like to explore the ruins further and find a giant ancient library and then Lua'nar can become the Librarian/Archivist! }:3 Mwahahahaha!


I am such a geek! ^^;
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Miburo on Thu Mar 06, 2008 7:48 pm

Finish wrote:If they decide to be a danger then they will attack us no matter if we have a slavemaster or not. :)
Anyway a Slavemaster seems to be a good idea. In that case we should think about how we thread our slaves and if we are in
slave-trading. If we only have few slaves and never will get new "material" I think we don't need a slavemaster. :)


I do hope the slavemaster( hopefully me) will get some assistance from the soldiers untill they realise their fate as a Tei'kaliath slave isn't going to be a bad one.
About the number of slaves, i f we are lucky enough to have a male and a female among the slaves we can make our own *wee*
Otherwise I hope we can later buy extra slaves of any other force who think they can mess with Tei'kaliath will end up with a nice shiny slavecollar. }:3
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby dukeant on Thu Mar 06, 2008 10:54 pm

before we decide on nominating a slavemaster this early we should also thinkon what actualk work they will be doing, in the near future
until they recover they will be under the healers care
and once they do they would simply go under the care of which ever ranked member they will be working for
id have to agree that unless we have or plan on having a sizable slave force any time soon we do not need to appoint a slavemaster
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Re: LA: Day 11 - Post-Conquest of Ruins; Architect

Postby Thalar on Thu Mar 06, 2008 11:07 pm

But the Ilharess herself stated clearly in this page that we need a Slavemaster to properly train these slaves..

Having slaves isn't just about telling them stuff to do, it's about making sure they actually do the work they're supposed to, that they're treated in whatever way the slavemaster finds the most effective, and I am certain that leaving them to us other ranked people would not be a good idea, because they'd slip through our fingers, or we'd work them to death without intending to.

And they need training. We don't need to have an army of slaves in order to have a slavemaster.
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