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Island in the Sky - Maps

Island in the Sky - Maps

Postby suntiger745 » Sat Feb 07, 2015 1:21 am

Through the power of MS paint I bring thee a crappy and rough picture of what the two largest islands look like, and the squads' position on them.

Clean map:
Image

Map with squad positions marked:




Clean map:
Image

Map with squad positions marked:
Image
Link to squad map in case text gets cut off.
http://img.photobucket.com/albums/v256/suntiger745/RHsmallislandSquads27.jpg



Clean map:
Image
Link to map in case it gets cut off.
http://img.photobucket.com/albums/v256/suntiger745/RHTowerIsland1.jpg

Map with squad position marked:
Image
Link to map in case it gets cut off.
http://img.photobucket.com/albums/v256/suntiger745/RHTowerIsland1.jpg
Last edited by suntiger745 on Wed Oct 21, 2015 8:48 pm, edited 14 times in total.
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Re: Island in the Sky - Maps

Postby Dalvyserran » Sat Feb 07, 2015 1:27 am

Thanks, a map really helps out here
Height Chart for various races
Cameo appearances catalog

Beldrobbaen San'dellora Dizen'ralith House
Kyorl'solenurn Shinhwa
Sullisin'rune Min'issya - Ash'mita
Sharen Daksha'yani - Chigusa
Illhar'dro Mersedeh - Sasarai
Sarghress Awdri
Nal'sarkoth Kane'ohe
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Re: Island in the Sky - Maps

Postby suntiger745 » Sun Feb 15, 2015 2:59 pm

Caves for the big island.

Image
http://img.photobucket.com/albums/v256/suntiger745/RHbigislandCaves.jpg

Your squad knows about:
Akapasu
1-10, 13

Basilisk
1-10, 13

Cloud Piercers
1-10, 13

Crossroads
1-10, 13

Fen Wolves
1-10, 13

Freelancer Corp.
1-10, 13

Marauders
7

Moon-touched Seekers
1-10, 12, 13

Sohei Thunder
-

Stormfront
-

Ust'Mafzal
-
Last edited by suntiger745 on Mon Sep 21, 2015 11:05 am, edited 5 times in total.
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Re: Island in the Sky - Maps

Postby suntiger745 » Tue Feb 24, 2015 2:14 pm

Caves for the small island.

Image
http://img.photobucket.com/albums/v256/suntiger745/RHsmallislandCaves.jpg


Your squad knows about:

Akapasu
-

Basilisk
-

Cloud Piercers
-

Crossroads
-

Fen Wolves
-

Freelancer Corp.
-

Marauders
-

Moon-touched Seekers
1-14, 16, 17

Sohei Thunder
1-14, 16, 17

Stormfront
1-14, 16, 17

Ust'Mafzal
2-7, 12-14, 17
Last edited by suntiger745 on Wed Aug 19, 2015 7:15 pm, edited 7 times in total.
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Re: Island in the Sky - Maps

Postby suntiger745 » Sat Mar 07, 2015 8:33 pm

Maps updated. Only minor position switches.

Added maps for cave locations, and which maps your squad knows about.
"Knows about" in the sense of 'haves a map showing the location' or 'have been escorted there' or 'have received detailed enough instructions on how to reach it that you can find it without a map'.

If you try to meta game and go for an entrance you don't know about, the Dread Beast of Caerbannog will eat your squad. ;)
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Re: Island in the Sky - Maps

Postby Writer » Sun Mar 08, 2015 2:05 pm

suntiger745 wrote:If you try to meta game and go for an entrance you don't know about, the Dread Beast of Caerbannog will eat your squad. ;)


We have holy hand grenades, though!
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Thoughts are like arrows: once released, they strike their mark. Guard them well or one day you may be your own victim. - Navajo proverb.
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Re: Island in the Sky - Maps

Postby suntiger745 » Sun Mar 15, 2015 1:45 am

Maps updated. Only Fen Wolves have made their way to the Tower Island so far, and only in text as of yet. :)
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Re: Island in the Sky - Maps

Postby SoulCode » Mon Mar 16, 2015 1:32 am

Useful indeed
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Re: Island in the Sky - Maps

Postby suntiger745 » Wed Apr 01, 2015 7:25 pm

Some additional details for the latest page:

Panel 1:
The sleeping cat on the altar is a statue made of bronze. The bowl contains ash (from a burnt offering).

Panel 4:
The back of the cannon is a huge diamond. It's similar to a core like those used by the Balvhakara but can't be removed (unless the cannon in taken apart).
The 'bow' is a crude aiming system, the flat top having furrows carved into it as reference points.
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Re: Island in the Sky - Maps

Postby suntiger745 » Thu Jun 18, 2015 11:29 am

I may or may not have poured on the Varric a bit much for Jak'sura this page. :)
Storytelling!
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Re: Island in the Sky - Maps

Postby Writer » Mon Jun 22, 2015 4:26 pm

Well, as long as it's calming her down so we can get a move on...

Speaking of, I've been away this weekend, so we missed the deadline. Would it still be possible to send you something?
Due'gar Tolmen Tei'Kaliath - A busy builder.

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Thoughts are like arrows: once released, they strike their mark. Guard them well or one day you may be your own victim. - Navajo proverb.
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Re: Island in the Sky - Maps

Postby Writer » Mon Jun 22, 2015 7:57 pm

Here is our action, such as it is. I'm encouraging my squadmates to vote for it here, in case it can still be inserted into the comic in time. If you have to hop over us receiving the visual treatment this week, then that's fine by us, too. Sorry about not being more proactive in getting the action up, but as mentioned and posted in the MIA thread, I was away at the time.

Akapasu wrote:Akapasu squad will ask Valenka and Fedevor whether they want to keep accompanying them through the ruins in search of anything that might help turn Valenka back into her former self. We'll offer to escort them back to the dragon town and explain the situation to their elders there should they not wish to do this.

Should they consent to joining us for further exploration, we'll head down the unexplored corridor we discovered leading from the gem-room. Trap-searching is done as we go, aided by metal-sensing Sorin. Jak'sura is told to keep more of an eye on the pair.
Due'gar Tolmen Tei'Kaliath - A busy builder.

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Thoughts are like arrows: once released, they strike their mark. Guard them well or one day you may be your own victim. - Navajo proverb.
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Re: Island in the Sky - Maps

Postby The_Blank » Tue Jun 23, 2015 1:16 am

Writer wrote:Here is our action, such as it is. I'm encouraging my squadmates to vote for it here, in case it can still be inserted into the comic in time. If you have to hop over us receiving the visual treatment this week, then that's fine by us, too. Sorry about not being more proactive in getting the action up, but as mentioned and posted in the MIA thread, I was away at the time.

Akapasu wrote:Akapasu squad will ask Valenka and Fedevor whether they want to keep accompanying them through the ruins in search of anything that might help turn Valenka back into her former self. We'll offer to escort them back to the dragon town and explain the situation to their elders there should they not wish to do this.

Should they consent to joining us for further exploration, we'll head down the unexplored corridor we discovered leading from the gem-room. Trap-searching is done as we go, aided by metal-sensing Sorin. Jak'sura is told to keep more of an eye on the pair.


verily tis voted for
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Re: Island in the Sky - Maps

Postby Exastiken » Tue Jun 23, 2015 1:26 am

Writer wrote:Here is our action, such as it is. I'm encouraging my squadmates to vote for it here, in case it can still be inserted into the comic in time. If you have to hop over us receiving the visual treatment this week, then that's fine by us, too. Sorry about not being more proactive in getting the action up, but as mentioned and posted in the MIA thread, I was away at the time.

Akapasu wrote:Akapasu squad will ask Valenka and Fedevor whether they want to keep accompanying them through the ruins in search of anything that might help turn Valenka back into her former self. We'll offer to escort them back to the dragon town and explain the situation to their elders there should they not wish to do this.

Should they consent to joining us for further exploration, we'll head down the unexplored corridor we discovered leading from the gem-room. Trap-searching is done as we go, aided by metal-sensing Sorin. Jak'sura is told to keep more of an eye on the pair.


Xtka'en is voted for.
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Re: Island in the Sky - Maps

Postby njack46 » Tue Jun 23, 2015 3:46 am

Jak'Sura is voted for.
The Grave does not bar my call..

Jak'sura of the Highland raiders
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