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Empathy in Relic Hunter

Empathy in Relic Hunter

Postby Runes » Sat Nov 15, 2014 2:51 pm

What Empathy can't do;
- Be used for healing. (If you want a squad healer, you need a Blood sorcerer.)
- Be used over a long distance during battle. Immediate surrounding are most likely to be affected first.
- Be used while actively fighting. It requires focus to use empathy.
- Be used on demons.
- Be used while casually riding/running around. Again, it requires concentration and focus.

What Empathy can do;
- It is the equivalent of a strong pain killer and can help make an injured squad member comfortable.
- During close combat, an Empath may use it to disrupt an opponent, but must be protected while doing so.
- Can sense nearby auras and possibly determine hostile intent.
- Can influence other beings to be more cooperative during interrogations or negotiations, or make hostile wildlife more friendly.
- If opponents are non-drow, empathy will have a more powerful effect on them, so long as the Empath is close to the group he wishes to affect.

These rules are a result of recent refinements to the setting, summed up here for your convenience.
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Re: Empathy in Relic Hunter

Postby Aerisa » Mon Nov 17, 2014 10:04 pm

Since empath can serve as a pain killer, couldn't they have the ability to administer first aid as well? May not be as effective as a blood healer as far as healing is concerned, but if would certainly make them more rounded out.
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Re: Empathy in Relic Hunter

Postby goblin6 » Wed Nov 19, 2014 2:18 pm

Aerisa wrote:Since empath can serve as a pain killer, couldn't they have the ability to administer first aid as well? May not be as effective as a blood healer as far as healing is concerned, but if would certainly make them more rounded out.


Pain killers alone do not close an open wound, it can dull the senses. Wouldn't make sense for an emotion-based power to alter damage flesh.
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Re: Empathy in Relic Hunter

Postby Aerisa » Sat Nov 29, 2014 4:07 pm

goblin6 wrote:
Aerisa wrote:Since empath can serve as a pain killer, couldn't they have the ability to administer first aid as well? May not be as effective as a blood healer as far as healing is concerned, but if would certainly make them more rounded out.


Pain killers alone do not close an open wound, it can dull the senses. Wouldn't make sense for an emotion-based power to alter damage flesh.


That is NOT what I am asking, or suggesting. I said, FIRST AID. Aka, disinfecting, bandaging wounds, etc. Empaths could have a speciality in this meaning that, while their intervention would not be as effective as a blood healer, it would be more effective than if, say, a squad was hit hard and a warrior found himself forced to do it.
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Re: Empathy in Relic Hunter

Postby Dalvyserran » Sun Nov 30, 2014 1:59 am

Anybody can administer first aid... If your team has that in supply and you are not pressed yourself. But it doesn't matter anyway because by campaign end you are patched up by npcs.
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