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RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Runes » Mon May 28, 2012 12:43 am

Alric wrote:So, what is this Heavy Cannon? Is it the BFG 9000-like instrument of mass slaughter that I expect it to be, or is it a rapid-fire support weapon? Both would be most excellent... :D


Raspberry used one very recently in Space Age ^^

And Tsuris: that is acceptably vague!
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Exastiken » Mon May 28, 2012 12:48 am

Also, are we restricted to the original Relic Hunter skin color restrictions? I would think that with a space-faring civilization, the races would be more cosmopolitan and blended together (though there are some drowussu in Space Age that still don't act that way!)
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tsuris » Mon May 28, 2012 12:53 am

Runes wrote:
Alric wrote:So, what is this Heavy Cannon? Is it the BFG 9000-like instrument of mass slaughter that I expect it to be, or is it a rapid-fire support weapon? Both would be most excellent... :D


Raspberry used one very recently in Space Age ^^

And Tsuris: that is acceptably vague!

*Makes a mental note that vague is good*

Wait really?! A cannon like the one Rasp used?!

Oh joyest joys! Mass destruction and explosions for everyone! }:3

I have a picture of said cannon but I'm not sure if I'm allowed to put it up on the forums cause it's from Daydream and we need to pay for that >_>

And will Aisha be following the Marauders into space? Cause that would be awesome.
Tsuris'Lok: Demon Shard - RH (retired), Moonless Age
Zan'nah: Highland Raider, Homefront Sealers Division - RH C1, Moonless Age


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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Runes » Mon May 28, 2012 1:13 am

Exastiken wrote:Also, are we restricted to the original Relic Hunter skin color restrictions? I would think that with a space-faring civilization, the races would be more cosmopolitan and blended together (though there are some drowussu in Space Age that still don't act that way!)



I am afraid skin colours will remain the same, to not add unnecessary strain to what Donny has to remember.


And there will be Space Aisha.
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tsuris » Mon May 28, 2012 1:46 am

Heavy Pistol
Assault Pistol (SMG?)

Assault Rifle
Sniper Rifle
Heavy Cannon


These weapons sound a lot like Mass Effect weapons :3
And I approve! (so long as I get a heavy pistol like the Phalanx *bigsmile* )

I just have one question: can we have shotguns?
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Writer » Mon May 28, 2012 11:32 am

Runes wrote:
Alric wrote:So, what is this Heavy Cannon? Is it the BFG 9000-like instrument of mass slaughter that I expect it to be, or is it a rapid-fire support weapon? Both would be most excellent... :D


Raspberry used one very recently in Space Age ^^


See, comments like this put those of us who don't subscribe to Daydream at a disadvantage! Now I don't know if it's an instrument of mass slaughter, a rapid-fire support weapon or a very large marital aid! :V

But seriously, what is it?
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tsuris » Mon May 28, 2012 11:35 am

Writer wrote:
Runes wrote:
Alric wrote:So, what is this Heavy Cannon? Is it the BFG 9000-like instrument of mass slaughter that I expect it to be, or is it a rapid-fire support weapon? Both would be most excellent... :D


Raspberry used one very recently in Space Age ^^


See, comments like this put those of us who don't subscribe to Daydream at a disadvantage! Now I don't know if it's an instrument of mass slaughter, a rapid-fire support weapon or a very large marital aid! :V

But seriously, what is it?

Screw it, if I get in trouble for posting this:
Image
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Runes » Mon May 28, 2012 12:13 pm

Thank you for posting that, Tsuris!

And no shotguns! Why have a shotgun, when you can have a Cannon! :D
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tsuris » Mon May 28, 2012 12:19 pm

Runes wrote:Thank you for posting that, Tsuris!

Sure thing! Thank god for the crop tool in paint huh? 8P

Runes wrote:And no shotguns! Why have a shotgun, when you can have a Cannon! :D

Good point! But it's always nice to have shotguns... they just seem like one of those things that you HAVE to have! Shotguns are used to fight Zombies, to help convince boys to marry your daughter, and are pretty mainstream in movies/video games and such! I played a vanguard a lot in Mass Effect, so I love my shotguns!
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Alric » Mon May 28, 2012 1:21 pm

Heh, now that's what I'm talking about. Now to choose what sort of weapon Tur'geis would use in Space Age. Likely something that packs a hell of a lot of firepower and is big and noisy, just like himself. *bigsmile*
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tsuris » Mon May 28, 2012 2:40 pm

Runes wrote:Earth = Mineral Resource Detection (Tool 1: Mineral Scanner, Tool 2: Mineral Sampler)

Paleontologist kind of person who finds resources and minerals for the ship to use?
Runes wrote:Air = Hacking and Comms (Tool 1: Network Interface (Hacking), Tool 2: Comm Booster (No interference))

So the hacker of the group? Like Crazy?
Runes wrote:Fire = Demolitions (Tool 1: Breech Demo x2 (Open Doors), Tool 2: Set Demo x2 (All-Purpose))

Kaboom? *bigsmile*
Runes wrote:Water/Ice = Chemicals (Tool 1: Tranq Gun x5, Tool 2: Liquid Sampler)

I'm not sure what this is *ooo* for taking samples for drinking water and stopping large beasts/unwanted advances from teammates maybe? :w
Runes wrote:Plant = Xenobotanist (Tool 1: Plant Scanner, Tool 2: Plant Sampler)

Find plants that could cure/cause diseases! (Don't mix them up!)
Runes wrote:Empath = Xenobiologist (Tool 1: Motion Sensor, Tool 2: Bio Sampler)

Learn about animals and their physiology! Ferals are animals right? *snuggles*
Runes wrote:Blood = Field Surgeon (Tool 1: Nanite Reconstruction Kit, Tool 2: Nanite Refill x5)

Get patched up with microscopic robots! (Grey Goo theory totally not a threat!)
Runes wrote:Shadow/Light = Camouflage (Tool 1: Group Cloaking Generator, Tool 2: Cloak Power Refill x2)

Ninjas... ninjas everywhere.....
Runes wrote:Metal = Repair/Armorer (Tool 1: Mod Installation Kit, Tool 2: Armor Repair Kit x2)

They'll fix your armor up for you!

Am I right in my assumptions for what the technicians will be doing? The support drop seems like an interesting idea, a bit expensive to our funds yes, but it sounds like a cool way to get things done! I'm really excited for this adventure and can't wait!
I'm assuming this will start sometime in 2 months or so since the contest deadline is set on August 1st and the reward for the winner is something special at the start of the adventure?

On a side note: will we be able to get commissions of our space age characters from Donny like the ones that cycle during the page browsing? Because I'd be happy to pay for one of those of Space Zan'nah :3
Tsuris'Lok: Demon Shard - RH (retired), Moonless Age
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Tamo Shua » Thu May 31, 2012 10:00 am

Here's my shot at the conversion:

NAME: Tsa’ Salamata’
RACE: (Drowolath)
GENDER: M
HEIGHT: (Average)
BUILD: (Muscular)
EYE COLOR: (Brown)
HAIR: (White to blue, 4 braids: 2long in the back, 2 short in front of ears.)
DETAILS: (Cute smile of doom)
Age: 132

((Not sure about this, but he has used this skill in fang division))
Skills: Cartographer
((There are no extra MOD slots so, should it stay or go?))

JOB: Field Surgeon
WEAPON: Assault Pistol
WEAPON MOD: Basic Targeting Assist

ARMOR MOD 1: Basic Energy Shield
ARMOR MOD 2: None

TOOL MOD 1: Nanite Reconstruction Kit
TOOL MOD 2: Nanite Refull X5

Tsa’ Salamata’ personality is good natured with a quick smile. He is five foot ten inches tall well proportioned as any commoner used to hard labor would be. Born within an extremely large family. Schooling took twice as long for him due to being pulled out periodically to work for the family’s gain. Tsa’ is polite and as accurate as possible, with a hunger for new things, books in particular. He will try anything with the simple mindedness known to the commoner. He will never show anger to a female. Tsa’ carries a small arsenal of healing and mapping equipment common to his trade. Tsa has one artifact from his past, an ancient filter mask with 2 extra filters for room decoration only.





I’m a little concerned as ptp map system still has bugs in it, showing the colony to me, south of the lake for one. It’s that layering thing in programming that’s got me buged.

Anywho, once you give the ok I’ll post this in Relic Hunters as a 2nd.
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Dice Warwick » Fri Jun 01, 2012 4:37 am

For me to understand what I'll be doing, I'll have to do it first. Let me know what is right and what is wrong, it sould help everyone with making their own as well. As a big fan of SA, I can't pass up an opportunity like this.

________________________________________________
NAME: Dal'Len Brazier
RACE: (Drowolath)
GENDER: M
HEIGHT: (Tall)
BUILD: (Slender)
EYE COLOR: (Yellow)
HAIR: (green hair that is short in the back, with long bangs that hang above the right side.)
DETAILS: (Dal'Len has glasses for his near sitedness.)

JOB: Chemicals
WEAPON: Assault Pistol
WEAPON MOD: Basic Targeting Assist

ARMOR MOD 1: Basic Energy Shield
ARMOR MOD 2: None

TOOL 1: Tranq Gun x5,
TOOL 2: Liquid Sampler

Bio/personality: Dal'Len Brazier has had family in the service for generations back, and was proud, yet not proud enough to run and become a solder, but do to bad economic times at home, and his education unable to get him a stable job, Dal'Len enlisted his service. He is often calm and soft spoken, with a deamener that rarely inspires leadership, but when it's time to put his put down and get to work, other get out of his way or fallow his lead.

_____________________________________________
Relic Hunter Dal'Len, Leader of the Squad Crossroads.
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby Runes » Fri Jun 01, 2012 11:20 am

Dice and Tamo: The character sheets work fine!

About being a cartographer, you can mention it like that if you like, it may or may not come into play.
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Re: RELIC HUNTER SPACE AGE ADVENTURE RULES OVERVIEW

Postby cdog21 » Sat Jun 02, 2012 2:27 am

NAME:Kaein (Space Age)
RACE: Drowolath (Chel)
GENDER: M
HEIGHT: Tall
BUILD: Athletic
Eyes: Crystal Blue
Hair: Shoulder length, tied into a ponytail
Details: A scar running down his left eye

JOB: Soldier
WEAPON: Sniper Rifle
WEAPON MOD: Improved Scope

ARMOR MOD 1: Basic Energy Shield
ARMOR MOD 2: None

TOOL: Emergency Medkit

Bio/Personality: Kaein followed along in his families steps joining the military. Disciplined and focused, Kaein sees his squadmates as his extened family and does everything in his power to make sure that no member of that "family" gets left behind.
If you do things right, people won't be sure you've done anything at all.
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