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Chapter 56 : page 4

Chapter 56 : page 4

Postby Kern » Sat Apr 13, 2019 10:30 am

Flares rises over the city signaling troubles ahead and survivors.
Meanwhile Kiel is being a terrible influence back on Nau who accept to go check out the troubles. Too bad Naal doesn't get to taste those new tasty candies, maybe later! Snadhya going "pew pew" shooting candies at her, that would make her happy right.
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Re: Chapter 56 : page 4

Postby Marcellogo » Sat Apr 13, 2019 11:39 am

Ok, let's agree that prudence is a good thing until it will not turn into inaction.
They can advance safe and sound sending their small demons just a little forward of them.
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Re: Chapter 56 : page 4

Postby Moric » Sat Apr 13, 2019 11:42 am

Nau's keen peril detection, honed by years of accompanying the most dangerously inquisitive females in Chel, allows him to assess the quality and degree of peril.

A-?: (abridged)
A. Sexy peril - date night / Daydream / Castle Anthrax.
B. Combat peril - Exp! Loot!
C. Political peril - Cake is *always* poisoned.
D. Traps peril - Never open the wrong door again.
E. WTF peril - Aunty Snadhya, I presume?

1-10:
1. Lil'Turtle's toys underfoot.
3. Random encounter.
5. Getting serious.
7. Boss fight!
9. Oh sh--....
10. TPK, no save. (Rocks fall, no Kel'noz)

Sarghress kid is a girl!?: B2
Breaking into Sarghress Tower B10/C9/D7/E7 (by method).
Orthorbbae Basement: E9
Puppeteer Fun: E10 -3 (2 armies, epic NPCs, and Turtle 2.0)
9th Tower: E7
Pen'ri encounter: B6 +1 (circumstance modifier)
Quarantine District: E9
Flares: B4-7?
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Re: Chapter 56 : page 4

Postby Dalvyserran » Sat Apr 13, 2019 5:00 pm

the pillar of light is dim..
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Re: Chapter 56 : page 4

Postby Moric » Sat Apr 13, 2019 5:37 pm

Dalvyserran wrote:the pillar of light is dim..

Good catch! Also, there's no other major sources of light either. Chel itself is very dim.

Contrast with:
Image
Wiki Article - Chel'el'sussoloth wrote: The city is bathed in the light of countless mana-fueled lampposts, and at the center of the city lies a source of natural light; together they give the city its name.
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Re: Chapter 56 : page 4

Postby Moric » Sat Apr 13, 2019 10:05 pm

I just noticed that Nau's eyes aren't swirly, just red. He's not merged, so Kiel is still not able to assist others in merging.
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Re: Chapter 56 : page 4

Postby Hartree » Sat Apr 13, 2019 10:11 pm

Moric wrote:I just noticed that Nau's eyes aren't swirly, just red. He's not merged, so Kiel is still not able to assist others in merging.


Or maybe Nau saw what happened to Shinae when she merged and decided "Nope. Not gonna risk trying that."
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Re: Chapter 56 : page 4

Postby PSadlon » Sat Apr 13, 2019 11:42 pm

Usually what business Kiel sticks her no into needs someone sticking their nose into it, the problem is, as Nau noted how recklessly she does it. Given that, the best plan is probably let her do her thing but keep her from getting ahead of herself.
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Re: Chapter 56 : page 4

Postby sunhawk » Mon Apr 15, 2019 9:23 am

The older the drow, the more mana they need. Otherwise they start suffering and physically age. Given that in the past 100 years, Snad has wiped out most of Chel through death or migration. The elderly must be in rough shape these days.
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Re: Chapter 56 : page 4

Postby Moric » Mon Apr 15, 2019 11:15 am

sunhawk wrote:The older the drow, the more mana they need. Otherwise they start suffering and physically age. Given that in the past 100 years, Snad has wiped out most of Chel through death or migration. The elderly must be in rough shape these days.

In Snadhya's Chel, senility is on nobody's mind...
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Re: Chapter 56 : page 4

Postby HoneyBee » Wed Apr 17, 2019 5:10 pm

What good does it make to finally make a stand only to bend over in the end and go back to be a follower? Should have just stayed quiet if so.
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Re: Chapter 56 : page 4

Postby Moric » Wed Apr 17, 2019 7:14 pm

HoneyBee wrote:What good does it make to finally make a stand only to bend over in the end and go back to be a follower? Should have just stayed quiet if so.

He's a male. He was always going to be a follower. The difference is that there are reasonable hazards (with the chance of sweet, sweet exp), and then there are unreasonable ones. Urban combat is old hat to these.
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